Unlimited Precursors Mod


Unlimited Precursors Mod

This mod removes the limitation that the event chains of Precursors can be triggered only one in each game

now 5 normal Precursors will soon be triggered. Most of the Precursor anomalies would still spawned in corresponding systems, but also have a small chance to spawned in other systems.

And the Home System of each Precursors will be located in the corresponding Precursors Area in your territory, or within 1-5 jumps from your capital, rather than across the galaxy.

The Baol or Zroni Precursors sites will spawn at once if you reach the corresponding system and planet (Zroni requires habitable planet ), and Zroni colonies can now be found on colonized planets.

1 Precursors anomalies and 3 of Precursors events files have been changed, so ironman achievement is not supported.
Credits:
Hibiki
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What is Stellaris mods?

A mod (short for "modification") is an alteration where someone, usually a player, changes some aspect (e.g. the way it looks or behaves) of a video game. Mods may range from small changes and simple tweaks to completely new games made within a video game. Games running on a personal computer are often designed with change in mind, allowing modern PC games to be modified by gamers without much difficulty. Don't wait and try Stellaris mods right now.




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