Bigger, Wilder Homeworlds For Stellaris


Bigger, Wilder Homeworlds For Stellaris

Simple mod that changes the default system initializer settings to have a size 25 homeworld, with the extra spots filled in with dangerous wildlife tile blockers. I made it for me, because I hated being stuck with a size 16 core planet. It’s probably OP, but at least it effects the AI too. Also lowers the variance of the two ideal nearby planets, from 12-18 and 14-24 to 15-18 and 18-23. Only the default empire initializer files are touched, so this should be compatible with anything that does not affect the default system generation. Works with the default Random, Sol, or Deneb system choices.

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What is Stellaris mods?

A mod (short for "modification") is an alteration where someone, usually a player, changes some aspect (e.g. the way it looks or behaves) of a video game. Mods may range from small changes and simple tweaks to completely new games made within a video game. Games running on a personal computer are often designed with change in mind, allowing modern PC games to be modified by gamers without much difficulty. Don't wait and try Stellaris mods right now.




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