Category: Game Mechanics Stellaris Mods

0

Flat empire pop growth

Eliminates empire pop growth (and construction/clone cost) scaling while retaining the new per-planet carrying capacity growth scaling. This mod also caps the per planet capacity headroom-based growth bonus to 1x as opposed to the...

0

Worthy Ascension Perks

Stellaris: 3.0.* Ah, Ascension Perks. Your rewards for finishing entire traditions trees, “defining characteristics that emerge as a product of the socio-cultural evolution represented by the Traditions intertwining with the empire’s identity” (wiki).They’re a...

0

Espionage Rebalance

Espionage is good, but ungodly slow to the point it can be near-irrelevant. This mod makes the following major changes: Intel updates from its current value to max value much faster.Max infiltration level upped...

0

Azur Lane repeatable tech integration

Physics01—planet jobs energy+ship shield Physics02—energy weapon damage+energy weapon fire ratePhysics03—military station damage+military station hull+strike craft weapon damage+strike craft weapon fire ratePhysics04—building build speed+building build cost Society01—planet jobs food+leader ageSociety02—country admin cap+edict lengthSociety03—army damage+army healthSociety04—naval...