CCT – Caracus´ Combined Techs Mod


CCT – Caracus´ Combined Techs Mod

This mod features currently:
5 Additional reactors
5 New lasers
2 New arc emitters
2 Energy torpedoes

My aim is to double the amount of basic weapons or utility stuff like shields or reactors. I will add them in future updates.

When my friend asked me if I could do some new lasers for him I thought why I shouldnt narrow down my reactor mod and combine it with the lasers into a new one.

All stats are rather balanced since i followed the improvements per tier which you can find in the base game.

Please tell me if you find any bugs or stuff like that ????

Have fun!

Credits:
Caracus
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What is Stellaris mods?

A mod (short for "modification") is an alteration where someone, usually a player, changes some aspect (e.g. the way it looks or behaves) of a video game. Mods may range from small changes and simple tweaks to completely new games made within a video game. Games running on a personal computer are often designed with change in mind, allowing modern PC games to be modified by gamers without much difficulty. Don't wait and try Stellaris mods right now.




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