Government Variety Pack


Government Variety Pack

A grab bag of new civics, origins, and government types. Newly updated for Stellaris 3.1 (Lem).

New Civics

A total of 72 new civics, broken down into 7 origins, 20 normal civics, 19 hive civics, 14 machine civics, and 11 megacorp civics. Additionally, 5 base game civics have been enhanced with expanded features. Even short summaries cannot be contained in the character limit so see for detailed descriptions.

New Governments

Around 80 new governments (I may have lost count at some point!) spread across nearly all authority types and combining vanilla and GVP-added civics. They are also listed in . The requirements for making them are in the first reply to that thread.

Special Thanks

ICONS
Wanna give a HUGE THANK YOU to for making unique icons for the new civics. They look cool and I am super happy someone stepped up to help out with this.

Other Contributors

  • Steam user came up with something like 17 new government suggestions that were all awesome, I added them and they served as the inspiration for a few more.
  • Steam user came up with four government ideas I incorporated, and one I have yet to incorporate but a new Civic is WIP for it.

Compatibility and Patches

This mod only adds new things to the game, in new files. There’s no possibility of my mod conflicting with another due to both editing base game files, and will only conflict with other mods if for some reason another mod has files with the exact same names in the same places as this in mod. However, if a mod radically changes the way ethics work (especially renaming the base ethics), compatibility will be shaky at best. There’s also no guarantee that combinations of mod-added features will “play nice” or be balanced against/with each other in game.

Compaitibility patches exist for a few mods. Some are maintained by me, and some by the other mod’s author. They are:

  • for the Ethics and Civics and mods. (Maintained by me.)
  • for the . (Maintained by , author of More Authorities.)

There are a few patches and other versions of this mod. These all require the main GVP mod (this), and do nothing but selectively remove features. If you want all the features of this mod, you don’t need any of these patches/alternate versions. They do not add anything and only provide options for users who for whatever reason want to exclude some features.

The patches and alternate versions are:

  • – Only civics (including origins), no governments.
  • – Only origins.
  • – Removes the “Better Names” functionality from base game governments.
  • – Removes all origins.
  • – Removes “enhanced” features of base game civics.
  • – Older version of the mod for 2.6 Verne. NOTE: This is a stand-alone backup version, do not run it with the current version!
  • – Older version of the mod for 2.8 Butler. NOTE: This is a stand-alone backup version, do not run it with the current version!
  • – Older version of the mod for 3.0 D!ck. NOTE: This is a stand-alone backup version, do not run it with the current version!

All are available on .

Problems?

Report any bugs, issues, or other unexpected/undesired behavior .

Credits:
LittleRaskol
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