Minimum Habitability Mod


Minimum Habitability Mod

Pre 2.2 you could not colonise anything with below 40% habitability. Always thought that was better than the changes with megacorp. This mod essentially does what is says on the tin. You can no longer colonise anything with habitability at 40% or lower.

Has some interesting effects – habitability tech matters much more, and means you can play at higher densities of habitable planets without the numbers being ridiculous. You won’t see tons of red planets on the galaxy map, as these are automatically hidden.

Compatible with everything.

Wild Space mods

Support the mod

I do this for fun, absolutely no need to support this. But, as I’ve received a few requests now, if you’d like to support my modding donations to the link below are gratefully received.

Credits:
PrettyAverage
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What is Stellaris mods?

A mod (short for "modification") is an alteration where someone, usually a player, changes some aspect (e.g. the way it looks or behaves) of a video game. Mods may range from small changes and simple tweaks to completely new games made within a video game. Games running on a personal computer are often designed with change in mind, allowing modern PC games to be modified by gamers without much difficulty. Don't wait and try Stellaris mods right now.




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