Scarecrow’s Trait Compendium For Stellaris


Scarecrow’s Trait Compendium For Stellaris

Test mod please ignore.

A collection of traits curated from from trait mods that have sadly been neglected for a long time, and a few I have created myself.

A key feature of this mod are the superlative versions of base game traits, for example Intelligent. There are now three more complementary ‘Intelligent’ traits – Highly Intelligent, Extremely Intelligent and Immensely Intelligent.

Full List of traits will be added to this description page at some point. This mod evolved from something I used in the past for development purposes, and so it is still an early release stage. Traits will be added/tweaked/removed without warning.

Compatibility
Overwrites the ’00_species_traits.txt’ file. Any other mod that does this will be incompatible, however it is much better practice for modders to not overwrite this file if they can possibly help it. I can’t, because if I didn’t overwrite this file the trait selection screen would dump all my lovely traits to the bottom of the list and I don’t think my OCD could take it. Remember, this was intended for personal usage and it’s still coded to that effect.

Remember that many Bothrians died to bring you this information.

Credits:
Scarecrow
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What is Stellaris mods?

A mod (short for "modification") is an alteration where someone, usually a player, changes some aspect (e.g. the way it looks or behaves) of a video game. Mods may range from small changes and simple tweaks to completely new games made within a video game. Games running on a personal computer are often designed with change in mind, allowing modern PC games to be modified by gamers without much difficulty. Don't wait and try Stellaris mods right now.




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