Expanded Stellaris Traditions 3.0.3 patch
Fixes a bug in EST caused by the 3.0.3 Beta REQUIRES EST Credit to xor in the EST comment section for pointing out what needs fixed and how to fix it.Credit to arievilo for...
Fixes a bug in EST caused by the 3.0.3 Beta REQUIRES EST Credit to xor in the EST comment section for pointing out what needs fixed and how to fix it.Credit to arievilo for...
Have you ever wanted to rush the L-Cluster but were unable to find an L-Gate? Or have you either wished that there was more room in the L-Cluster for megastructures and habitats? If so...
Last Update: 2021.05.06 This mod was created by . I decided to continue his work because he didn’t update for 2.6.x yet. Features Simple mod to add various prescripted empires Known Issues none Compatibility...
For Stellaris 3.0.* Yet another stand alone ship mod! The Xyston Class Sith Star destroyerYou can now cleanse the galaxy with this ship. Befitting to Nemesis DLC.(Yes, it’s an Imperial Star Destroyer but modified...
One Shall Rule A simple mod that brings some content to Stellaris based on the Imperium from Games Workshop’s Warhammer 40000. Includes: a new origin; an ecumenopolis start; bespoke districts; bespoke buildings; bespoke jobs;...
Mass Effect Civilizations – Expanded Galaxy (MEC: EG) is designed to bring a bit of the Mass Effect galaxy and history to your Stellaris playthroughs by adding nearly 90 systems, over 45 anomalies, 4...