Infinite Fleets 2.0 Mod
This is an updated version for 2.6 This mod is quite simple all it does is increase the hard caps of navel, fleet, and stations to one-million. What I mean by this is that...
This is an updated version for 2.6 This mod is quite simple all it does is increase the hard caps of navel, fleet, and stations to one-million. What I mean by this is that...
Warning! Space is Mostly Empty This supplement is a “mutator” for AlphaMod. Most empires that get over the initial economic hump quickly start to swim in surplus and snowball, an issue magnified by AlphaMod’s...
(Thumbnail suggestion: ViolentBeetle– The Apotheosis of WarIf you think you have a more suitable thumbnail, feel free to suggest it) Makes purging not take ages. Planets with more pops will purge pops faster. Number...
This mod tweaks and changes various aspects of Stellaris. Tweaks: Tradition Cost is slightly decreased overall, by about 25%, and the exponential cost modifier is reduced from 1.7 to 1.6.The effects of empire sprawl...
Planetary Expansion adds 4 new Decisions to the game, allowing you to expand your planet in different ways. Cities in the Sky increases Districts and Energy Production.Downward Expansion increases Districts and Minerals Production.Verticalised Farming...
A variety of “Vanilla+” techs are added to the game, allowing for slight boosts and increases in a variety of fields. This includes normal techs, and repeatable techs.A full list of techs can be...