Crime Rebalance Mod
The goal of this mod is to make crime a more relevant mechanic for regular empires and to improve the experience of playing both as, and against a criminal syndicate. This is intended to...
The goal of this mod is to make crime a more relevant mechanic for regular empires and to improve the experience of playing both as, and against a criminal syndicate. This is intended to...
2.7.+ CompatibleNot Ironman Compatible This mod adds a new origin, Messiah Cult. This gives your ruler the Chosen One trait, which grants them immortality and raises stability and unity. Requires the Imperial Cult civic.
This mod adjusts the ranges of new weapons and ship combat computers added by NSC to be appropriately scaled with Real Space – Ships in Scaling LITE. If you are using Real Space –...
2.7.+ CompatibleNot Ironman Compatible This mod adds a new origin, Messiah Cult. This gives your ruler the Chosen One trait, which grants them immortality and raises stability and unity. Requires the Imperial Cult civic.
The goal of this mod is to make crime a more relevant mechanic for regular empires and to improve the experience of playing both as, and against a criminal syndicate. This is intended to...
Removes limits for amount of megastructures that can be built at once by an empire. Removes limits for amount of megastructures that can be built at once by an empire. Removes the limit for...