Category: Game Mechanics Stellaris Mods

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Stefan’s Perfectly Balanced Mod Mod

For Stellaris 2.7 Vanilla Stellaris isn’t perfectly balanced, like all things should be. With THIS MOD, things are different. Civics you used to overlook before are now viable options, and Synth Ascension isn’t the...

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Sensor Expansion Mod

This is a simple mod that makes sensors fail at seeing into or out of more systems than just nebulae and sealed systems / the L-Cluster. Neutron Stars Pulsars Black Holes Wormholes It also...

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2.7 Energy Fix Mod

>> The 2.7.2 Beta Branch now fixes the bug << >> Fixes the bug whereby clicking on the energy credits in the Resource overview you’re able to trade the credits themselves >> Changes to...

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Birch World Origin Mod

Birch World Start For Gigastructures This gives you an origin that lets you start on a Birch World in the Galactic Core and appreciate the amazing Birch World graphics. Elowiny swears that the symbols...

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Building Cap Removal 2.6+ Mod

This mod removes the 1 per planet limit on 6 buildings, allowing you to fill a planet with these buildings. As a rule, these tweaks are made to allow specific civcs/authorities/ascenscion perks to get...