Landscapers For Mod
Exploit or preserve ecosystems and tile blockers with new buildings. All content is taken from AlphaMod. If you use AlphaMod, you don’t want this. Adds several new types of tile blockers. Most tile blockers...
Exploit or preserve ecosystems and tile blockers with new buildings. All content is taken from AlphaMod. If you use AlphaMod, you don’t want this. Adds several new types of tile blockers. Most tile blockers...
The intent of the mod: Well, I always though that Stellaris civics lack of personality. Like Shadow Council, the concept is cool ok, but in the end they give only +/- % on stuff....
Simple mod rebalancing naval capacity to grow faster. It does NOT affect max naval capacity cap (1000). Changes: – base naval capacity increased to 10 (base:5) – first level of spaceport gives 10 naval...
This mod adds a building avaliable to spiritualist players, which, upon completion, will turn the entire population of a planet into a poweful psionic construct that will fight for them. The planet, meanwhile… becomes...
Living Tree Proles v1.1.1 For Stellaris: 1.6.* This mod changes script that generates secondary species for empires with civic “Syncretic Evolution”. Unless you choose Sol system as starting one, prole species will always be...
Ever wanted to use black holes for travelling, like in Spore? Now you can! Research the “Black Holey Key” technology (if you want, you can insta-research it for everyone at the start of the...