Ships reworked Stellaris
Made by Yandersen for Stellaris v1.6 All ships rebalanced, 4 new ship sizes added; resulting line looks like: Corvette, 1 Naval cap, 300 HP; Destroyer, 2 Naval cap, 600 HP; Cruiser, 4 Naval cap,...
Made by Yandersen for Stellaris v1.6 All ships rebalanced, 4 new ship sizes added; resulting line looks like: Corvette, 1 Naval cap, 300 HP; Destroyer, 2 Naval cap, 600 HP; Cruiser, 4 Naval cap,...
1.6.1 compatible This mod allows building bigger and more advanced versions of Habitats. Vanilla Habitat megastructure remains unchanged. Small Habitat Station Supports 6 tiles. Is available once you discover spaceport tech 5. Extended Habitat...
Undoes the 1.6 changes to the enigmatic fortress, so it still awards the 4 options garanteed on every completion, any mods that does touch the guardians.txt will conflict with this as this modifies a...
This mod adds a chance that your empire will spawn on a moon orbiting a tomb world, the implication being that your species nuked their homeworld into oblivion and were forced to colonize their...
Version 0.946. Works with 1.6.2 and 1.7.4 The brief aim of this mod is to throw in additional weapons and defences (plus a rebalance) to the seemingly lackluster varity of Stellaris. This includes “higher”...
Overview A fairly common complaint about this game is the passive nature of the AI during wars. More often than note, an AI will go entirely defensive/passive once you have destroyed their main battle...