Megastructure Cleaner
Remove Megastructures in a system. Currently this mod works fine with vanilla megasturctures. Here is the effect list: Ringworld: can be removed until first colony is finished.Dyson sphere: can be removed and build once...
Remove Megastructures in a system. Currently this mod works fine with vanilla megasturctures. Here is the effect list: Ringworld: can be removed until first colony is finished.Dyson sphere: can be removed and build once...
This simple mod allows you to construct a special building on your habitats once you’ve researched the Mega-Engineering technology. It requires 4000 alloys and 150 influence (abstracting a complete overhaul of the entire habitat,...
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Foreign Operations and Border Relations Expanded This mod de-couples the Criminal Heritage civic from the Corporate authority and changes Branch Offices to Foreign Offices, adding new content including foreign office and starbase buildings for...
WIP This mod allows to turn Pops into a useful resource – Uploaded Pops. They are used to build automated buildings, with static inputs and outputs. This is supposed to increase performance by removing...
Adds industrial districts to planets as described in dev diary 190. Governments that do not use Consumer Goods will get an extra Alloys job from the Industrial District (currently unclear how this will actually...