AlphaMod 2.7 Mod
“The interplay of all the new components adds new layers of depth and complexity to the game, making it a must-have for anyone craving more in Stellaris.” – Requires Stellaris v2.7.*Not ironpants cheev compatible.Will...
“The interplay of all the new components adds new layers of depth and complexity to the game, making it a must-have for anyone craving more in Stellaris.” – Requires Stellaris v2.7.*Not ironpants cheev compatible.Will...
Updated for 2.6Add a technology at society field (New world)Add a planet unique building which generates 6 influence+15 Enforcer Spawn / 15 warrior_drone+ 15 Housing+ 12 Amenities
Some basic buildings for advanced resource production, I did use the file names of existing mods but tweakned them and updated them to 2.6, still if you have one of the li sted mods...
Ever thought you could use a boost to start off your game. Maybe your Origin is quite unique and not as bland as the new origins may be after a couple of playthroughs. I...
“The interplay of all the new components adds new layers of depth and complexity to the game, making it a must-have for anyone craving more in Stellaris.” – Requires Stellaris v2.7.*Not ironpants cheev compatible.Will...
This is a 4x for the amount of districts and quiet a few extra planetary features. It also works with habitats and ring worlds. Works with 2.6.3. If you have problems let me know.