Megastructures Improvements [1.6] for Stellaris
Makes a few changes to the megastructures sytem to make them more feasible for the mid-late game instead of solely being an end-game feature, as well as a few tweaks to generally improve the...
Makes a few changes to the megastructures sytem to make them more feasible for the mid-late game instead of solely being an end-game feature, as well as a few tweaks to generally improve the...
Warhammer 40k Planets Wiki page with Planet Bonuses New buildings icon thanks to Zeratul Vergil ! thanks ???? What does it do? In short: This mod adds new advanced planet types inspired by WH40K...
Update 3.6: Master Builders perk now unlocks Mega Engineering as a research option. Update 3.5: Ringworlds can now be constructed around Black Holes. Lovely view! Update 3: You can now build multiple Megas at...
This mod allows your species to construct a new megastructure that eventually increases the range of Wormhole travel to encompass the entire galaxy. For those without Wormholes, this mod also provides an equivalent. Should...
This mod seeks to add new and truly unique resources to the universe through the addition of resources, and buildings which can only ever be found on one planet in most cases. Ethos will...
1.5.1 version is updated New Features: Adding over 20 Daily Events, allowing you to explore more vivid life of Multyxans. “For centuries, new empires arising in the galaxy are so curious about what makes...