Real Machine Worlds 2.7+ Patch Mod


Real Machine Worlds 2.7+ Patch Mod

This patch updates a single file to make work in Stellaris 2.7+.

commonplanet_classesrmw_planet_classes.txt

This patch is set as a dependant on Real Machine Worlds so load order should not matter. You can still put it below RMW in the load order if you want to.

– Added district_set = machine_world line to support 2.7 Stellaris district changes.
– Replaced obsolete modifier for Machine World with proper ones ( planet_jobs_produces_mult = 0.10 pop_housing_usage_mult = -0.10 pop_environment_tolerance = 0.0 )
– removed obsolete line: allowed_archetypes = { MACHINE ROBOT }

This mod will be deleted from the Steam Workshop when the core mod gets an update.

Credits:
OldEnt
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What is Stellaris mods?

A mod (short for "modification") is an alteration where someone, usually a player, changes some aspect (e.g. the way it looks or behaves) of a video game. Mods may range from small changes and simple tweaks to completely new games made within a video game. Games running on a personal computer are often designed with change in mind, allowing modern PC games to be modified by gamers without much difficulty. Don't wait and try Stellaris mods right now.




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