SD’s Loopy Stuff For Stellaris


SD’s Loopy Stuff For Stellaris

So.. this mod is my tweaks to the Signal Horizon stuff. Which, so far, does almost nothing. I say, “almost” because it does one thing: It adds a leader trait to the potential pool. The “Loopy” trait makes a single leader effectively immortal, but they cannot start with it (they can get it when they level up), and it’ll only spawn on leaders after you have unlocked the “Omega Alignment” building pretty much at the end of the questline.

So why? I don’t know, I just felt a bit disapointed by it for some reason. This makes me feel a bit better for some reason that even I cannot fathom. Maybe if you feel the same it’ll make you feel better too.

I might add other stuff later if I can think of anything. The required mod isn’t strictly required, but.. its a good idea lol.

-Updated for 1.5
-Made the “loopy” traits vary per leader type and add some small, but broad bonuses. Made them properly Immoral instead of cheesy +9999 max age.

Credits:
SalsaDoom
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What is Stellaris mods?

A mod (short for "modification") is an alteration where someone, usually a player, changes some aspect (e.g. the way it looks or behaves) of a video game. Mods may range from small changes and simple tweaks to completely new games made within a video game. Games running on a personal computer are often designed with change in mind, allowing modern PC games to be modified by gamers without much difficulty. Don't wait and try Stellaris mods right now.




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