SE – Humanoid – DLC1: Humanoid Hives Mod
SE – Humanoid – DLC1: Humanoid Hives Mod
Requirements
This is a patch to the mod
so it REQUIRES that mod to be downloaded and active.
Requires .
*A separate species pack will be released without requirements of this DLC in the future.
*Can be used with as this just affects clothing, and this mod uses clothing directly from
For the soft version, check this out and other requirements:
Details
This mod is the first of many for the Humanoid DLC species. It represents two original DLC species and modifies them (significantly) from their base model to a similiar-ish style. The focus of this mod was to provide species that can be (although not limited to) more of a Hive Mind humanoid.
Humanoid 06 (hp01) was a goat-like species, modifies into a more humanoid devil-like species, but, also with Technological attachments. This is best represented in play as a particular hive-mind species. Don’t worry, it is suitable to play as any type of government, akin to the ideals of Stellaris species.
Humanoid 09 (hp07) was an insectoid type species, modifies into a more asian-humanoid spider species. This is best represented as a humanoid hive of any style. But like with Humanoid 06, it can be used as any government type without issue, akin to the ideals of Stallaris species.
Mods in the Series
– Standalone –
(Just the hair, can be used in combination with other body/clothing mods)
(Just the bodies, can be used in combination with other hair/clothing mods)
(Just the bodies, requires , , or )
– SE: Human Series –
– More modest clothing and body styles.
– Using a greater range of clothing.
– SE: Humanoid Series –
– For player preference if you prefer your space elves to NOT have horns.
– More modest clothing and body styles.
– Using a greater range of clothing.
– modifies two DLC species to SE style!
– More modest clothing and body styles.