Supply lines for 2.6 Mod
Overview This is an update from the original by Soulbinder. If you like this mod, then show him some love by liking his original mod 😉This mod introduces a new gameplay mechanic: Military fleets...
Overview This is an update from the original by Soulbinder. If you like this mod, then show him some love by liking his original mod 😉This mod introduces a new gameplay mechanic: Military fleets...
upping the Economic goals for the AI. i feel like the new (2.6 and onwards) AI is capable of more, so im giving it higher goals to reach for.im just starting a first test-playthrough...
Got border friction you don’t want?It’s time to make a Neutral Zone! To create a Neutral Zone: 1- Click into a system you own with no colonies, that is:A- Neighbouring a system owned by...
Warning! Space is mostly empty This supplement is a “mutator” for AlphaMod. Most empires that get over the initial economic hump quickly start to swim in surplus and snowball, an issue magnified by AlphaMod’s...
Empire unique buildings for homeworldsWhich can be built is based on the ethics and/or civics of the empire. Each fanatic ethic typically allows the player and AI to build both a fanatic and non-fanatic...
upping the Economic goals for the AI. i feel like the new (2.6 and onwards) AI is capable of more, so im giving it higher goals to reach for.im just starting a first test-playthrough...