AlphaMod: Invasion! (2.7) Mod

AlphaMod: Invasion! (2.7) Mod

Better Ground Wars in AlphaMod

This supplement does a lot of things.

  • Makes several changes to War Exhaustion, including: defence armies now often have it, occupying planets is actually worth bothering with, and it climbs more rapidly, making bonuses to reducing it more useful.
  • Overhauls vanilla bombardment stances and vanilla armies. All vanilla bombardment stances now cause far more pop loss, so you have to invade if you want the pops, or…
  • Adds new bombardment stances that allow for precision strikes on military buildings, and pacification or conversion of pops.
  • Adds new military buildings, jobs and armies, including mechs, aerofighters, elite forces, paladins and pacifiers.
  • Adds Mechs! And the Mech Lords Ascension Perk, for those that want all the Mechs.
  • Adds new types of defence forces, some that are built, some spawned by new jobs.
  • Considerably reduces the chance of Generals being killed in action, and buffs the hell out of General traits to make them worth using.
  • Spreads out bombardment defence bonuses across several buildings, and nerfs the Shield Generator.

Requires AlphaMod 2.7.

Over-rides the following files:

For best results, put it at the very end.

1 Star2 Stars3 Stars4 Stars5 Stars

What is Stellaris mods?

A mod (short for "modification") is an alteration where someone, usually a player, changes some aspect (e.g. the way it looks or behaves) of a video game. Mods may range from small changes and simple tweaks to completely new games made within a video game. Games running on a personal computer are often designed with change in mind, allowing modern PC games to be modified by gamers without much difficulty. Don't wait and try Stellaris mods right now.

You may also like...

Leave a Reply

Your email address will not be published.