Colonizable Home System Stellaris


Colonizable Home System Stellaris

***Tested in 1.4***

It’s time to take your first small steps off of your homeworld and colonize the planets your species have stared up at for so long.

This mods makes most of the planets in your home solar system colonizable.
The AI will also be able to do this (not Fallen Empires or crisis events).
Build Habitability Boosters on your newly-colonized worlds to make them more suitable to life.
Works with randomly-generated systems.
Should work with any given pre-scripted system, including modded ones.
Primitives that reach the space age will be allowed to colonize their home systems as well.
Once you unlock terraforming, transform your core worlds into planets not unlike your homeworld.
I recommend using Pre-FTL Players in conjunction with this mod.

Overrides the following vanilla files:

events/progess_events.txt

Credits:
Echo
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What is Stellaris mods?

A mod (short for "modification") is an alteration where someone, usually a player, changes some aspect (e.g. the way it looks or behaves) of a video game. Mods may range from small changes and simple tweaks to completely new games made within a video game. Games running on a personal computer are often designed with change in mind, allowing modern PC games to be modified by gamers without much difficulty. Don't wait and try Stellaris mods right now.




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