Everything Spawns for Vanilla: Special Edition


Everything Spawns for Vanilla: Special Edition

Please see the main mod for a (mostly) complete description! May or may not be fully compatible with the sub-mods!

This is Everything Spawns For Vanilla, but I made a few small changes to the way systems spawn.
– All bottleneck and most empire cluster restrictions have been removed from system spawns.
– Fallen Empire cluster restrictions have been added where they were lacking, so no more Marauders getting wiped out because they were next to a Fallen Empire or special systems being under the Fallen Empire’s control.
– Changes the galaxy sizes below Huge to allow up to 3 Marauders and 5 Fallen Empires on each map size.
– Re-added the 15 gateway guaranteed spawns and L-Gates can spawn next to regular Gateway systems.

Sub-Mods

Credits:
That One Strange Fellow
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What is Stellaris mods?

A mod (short for "modification") is an alteration where someone, usually a player, changes some aspect (e.g. the way it looks or behaves) of a video game. Mods may range from small changes and simple tweaks to completely new games made within a video game. Games running on a personal computer are often designed with change in mind, allowing modern PC games to be modified by gamers without much difficulty. Don't wait and try Stellaris mods right now.




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