Extended Buildings For Stellaris


Extended Buildings For Stellaris

Extended Buildings Compatible with 1.6.*
Game version: 1.6.*

Description
Currently it adds:
4 New Research Options
1 New Edict
1 New Unique Building
3 New Buildings (Previously restricted to falled empires)
Tier V Science Labs are brough back in this mod
The ability to upgrade Mineral Networks, Power Plants, Hydroponics Farms to level V on all planets.
The ability to upgrade all Science Labs to level IV on all planets.

Some Notes:
This overwrites the default building behaviour and might have some compatibilty issues with other mods.

Other mods that you might be interested in
Extended Research Mod Adds more research options and such.

To-Do
Alot
Update picture to display accurate icons

If you have any ideas for future updates feel free to post them

Credits:
kristi71111
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What is Stellaris mods?

A mod (short for "modification") is an alteration where someone, usually a player, changes some aspect (e.g. the way it looks or behaves) of a video game. Mods may range from small changes and simple tweaks to completely new games made within a video game. Games running on a personal computer are often designed with change in mind, allowing modern PC games to be modified by gamers without much difficulty. Don't wait and try Stellaris mods right now.




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