Four-To-One Reduced Number of Ships for Stellaris
Four-To-One Reduced Number of Ships for Stellaris
Here’s my take on a mod to reduce fleet sizes in the end game:
Ship build time+cost+upkeep * 4
Ship hp+shields * 4
Ship damage * 4
Fleet-Caps / 4
Bombardment-Values adjusted accordingly
Fleet-Power calculation factors adjusted accordingly
No Rebalance/Redesign
All tactics, events and triggers should work like they worked before, because this mod only changes the cap and the amount of ships. Your fleet power at any given point of time should stay unchanged. You can even keep spamming naked corvettes, because everything is just scaled by a factor of 4.