Immersive Galaxy – Planet Variety, Uninhabitable planets Mod


Immersive Galaxy – Planet Variety, Uninhabitable planets Mod

In an effort to make this mod easier to subscribe, this “mega” pack contains all the uninhabitable planets, namely :

Base mod is required and the other “mega” pack (inhabitable planets) is strongly recomended, you may find them here:

If your computer can’t run these properly, I suggest you try out the LITE mod, which sacrifice a bit of variety for enhanced performance:

For any other information, please go to the base mod

1.2:
– New Toxic planets, 11 new planets added to the existing 4.
– New Shielded planets, 4 new planets added to unique one.
1.1:
Optimization:
– Clouds cut down to 4K for diffuse, 2K for normal, and 1K for shadows (was mistakenly in 8K, should greatly improve performance).
– Clouds texture variety down, from 35 to 15.
– Base mod size down to 210 Mo (from 1500 Mo).
Various :
– Clouds entirely redone, they’re more aesthetically pleasing with more transparency.
– Tomb world variety now 10 (was 6).
– Made some planet packs standalone (barren, cold barren, molten, gas giant & tomb).
– Renamed textures to enhance mod compatibility.
– Save game enabler available, to put new texture on a old save.
– Lite version released, half the textures for less powerful computers.

Credits:
Dwaine
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What is Stellaris mods?

A mod (short for "modification") is an alteration where someone, usually a player, changes some aspect (e.g. the way it looks or behaves) of a video game. Mods may range from small changes and simple tweaks to completely new games made within a video game. Games running on a personal computer are often designed with change in mind, allowing modern PC games to be modified by gamers without much difficulty. Don't wait and try Stellaris mods right now.




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