Immersive Galaxy – Planet Variety, Uninhabitable planets Mod


Immersive Galaxy – Planet Variety, Uninhabitable planets Mod

In an effort to make this mod easier to subscribe, this “mega” pack contains all the uninhabitable planets, namely :

Base mod is required and the other “mega” pack (inhabitable planets) is strongly recomended, you may find them here:

If your computer can’t run these properly, I suggest you try out the LITE mod, which sacrifice a bit of variety for enhanced performance:

For any other information, please go to the base mod

1.2:
– New Toxic planets, 11 new planets added to the existing 4.
– New Shielded planets, 4 new planets added to unique one.
1.1:
Optimization:
– Clouds cut down to 4K for diffuse, 2K for normal, and 1K for shadows (was mistakenly in 8K, should greatly improve performance).
– Clouds texture variety down, from 35 to 15.
– Base mod size down to 210 Mo (from 1500 Mo).
Various :
– Clouds entirely redone, they’re more aesthetically pleasing with more transparency.
– Tomb world variety now 10 (was 6).
– Made some planet packs standalone (barren, cold barren, molten, gas giant & tomb).
– Renamed textures to enhance mod compatibility.
– Save game enabler available, to put new texture on a old save.
– Lite version released, half the textures for less powerful computers.

Credits:
Dwaine
1 Star2 Stars3 Stars4 Stars5 Stars
38 views

What is Stellaris mods?

A mod (short for "modification") is an alteration where someone, usually a player, changes some aspect (e.g. the way it looks or behaves) of a video game. Mods may range from small changes and simple tweaks to completely new games made within a video game. Games running on a personal computer are often designed with change in mind, allowing modern PC games to be modified by gamers without much difficulty. Don't wait and try Stellaris mods right now.




You may also like...

Leave a Reply

Your email address will not be published. Required fields are marked *