!(Patch): Expanded Events – Mutliple Crisis Compatibility Patch


!(Patch): Expanded Events – Mutliple Crisis Compatibility Patch

This mod fixes the conflict between and . Without this, Multiple Crisis won’t actually work when Expanded Events is active.

WARNING: Just like with the original Multiple Crisis, enabling this in a save where crisis events have already started is likely going to cause issues. Some attempt to mitigate them is done, but it isn’t perfect. In particular, you are likely to get issues if you activate this mod when the crisis events have started but the crisis faction itself hasn’t arrived yet.

If using the official launcher, place this below both mods (as lower mods have higher priority)
If using the 3rd party Paradox Mod Manager, it is the other way around’t arrived yet.

Credits:
TechSY730
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What is Stellaris mods?

A mod (short for "modification") is an alteration where someone, usually a player, changes some aspect (e.g. the way it looks or behaves) of a video game. Mods may range from small changes and simple tweaks to completely new games made within a video game. Games running on a personal computer are often designed with change in mind, allowing modern PC games to be modified by gamers without much difficulty. Don't wait and try Stellaris mods right now.




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