Real Borders For Mod


Real Borders For Mod

What makes a border real? The abilty to plunk down a flag and say, “Oi, I’m walking here!”

This mod is designed to make the concept of border wars much more significant, as it’s much more likely that your borders will be maleable and vulnerable to AI colonisation near you, and vice versa.

It also makes it much more likely that you’ll be able to snag that great world just inside your allies’ territory.

Recommended play:
– All warp or wormholes
– Selected options to create crowded galaxies with many inhabited planets (for max chaos)

This mod has the following effects:
– Reduces the base border range for colonies and frontier outposts to 5 (compared to 15 and 20 before)
– Reduces the habitat modifier from 0.33 to 0.2
– Increases the border generated by population by 25%
– Reduces the cost to build FO’s to 50 minerals, and their upkeep to 1 energy and 0.05 influence
– Reduces the minimum free range for outposts and colonies down to 15

The following files are affected and will clash with mods effecting the same thing:
– 00_utilities.txt (Please let me know if you know how to fix this as I tried but failed.)

Credits:
MasterOfGrey
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What is Stellaris mods?

A mod (short for "modification") is an alteration where someone, usually a player, changes some aspect (e.g. the way it looks or behaves) of a video game. Mods may range from small changes and simple tweaks to completely new games made within a video game. Games running on a personal computer are often designed with change in mind, allowing modern PC games to be modified by gamers without much difficulty. Don't wait and try Stellaris mods right now.




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