Robots reworked for Stellaris

Robots reworked for Stellaris

A small mod rebalancing robots/droids/synthetics/cyborgs. Growth speed was buffed (+200%) for all except cyborgs; droids got buff to energy production; mineral production made constant (+15%) for all.

robots / droids / synthetics: +200% growth speed;
robots / droids / synthetics: +15% to mineral production;
robots/ droids / synthetics: +15% to energy production;
robots/droids/ synthetics: +15% to research resources production;
cyborgs: +10% to research, energy and minerals production.

Changes are made by overwriting the corresponding traits in a separate file, therefore this mod should be compatible with everything (except the mods that change robot traits – in this case the changes made by this mod will probably dominate).

If you think that industry-produced mechanical units shall be constructed faster than organics multiply, then put your logical unit at ease and try this mod out! ????

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What is Stellaris mods?

A mod (short for "modification") is an alteration where someone, usually a player, changes some aspect (e.g. the way it looks or behaves) of a video game. Mods may range from small changes and simple tweaks to completely new games made within a video game. Games running on a personal computer are often designed with change in mind, allowing modern PC games to be modified by gamers without much difficulty. Don't wait and try Stellaris mods right now.

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