Star Lifters For for Stellaris


Star Lifters For for Stellaris

Adds Star Lifters, a mineral producing Dyson Sphere.

Produces 1000 minerals at maximum efficiency, at an upkeep of 300 energy. This is meant to be balanced with Improved Megastructures.

Star Lifters are a hypothetical Megastructure that would remove mass from stars, inconsequential to the star itself, but more than any empire could ever need.

Only light-weight forms of matter can be harvested from stars, iron being the heaviest and incredibly uncommon in most stars before going supernova, so harvested solar matter must be converted through a matter converter at the cost of energy, as creating any element heavier than iron consumes energy in fusion.

Huge thanks to Lex for adding in the stage completion pop-ups, as well as doing a Russian localization! If you wish to tweak the mod, Lex left instructions in the comments. It’s a good exercise if you want to understand how Stellaris’ code works, at the very least.

Help Wanted!
If anyone is willing to translate this mod into the supported languages, feel free to do so and contact me so I can add it in!

Credits:
Chaincat, Lex
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What is Stellaris mods?

A mod (short for "modification") is an alteration where someone, usually a player, changes some aspect (e.g. the way it looks or behaves) of a video game. Mods may range from small changes and simple tweaks to completely new games made within a video game. Games running on a personal computer are often designed with change in mind, allowing modern PC games to be modified by gamers without much difficulty. Don't wait and try Stellaris mods right now.




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