Board That Ship! (fixed) Mod


Board That Ship! (fixed) Mod

A fixed version of Board That Ship! Compatible with 2.7.2.

This a personal fix of the Board That Ship mod for 2.7.2 (currently). You can capture Titans, Juggernauts, Colossus and Galleons with this mod enabled. Colony ships can also be captured but with a much lower chance.

A special project will be launched when enemy ship is under 1% HP. Research it with any fleet (not army transport) with a lv.2 or higher admiral.

Available in 🇧🇷 🇨🇳 🇺🇸 🇫🇷 🇩🇪 🇵🇱 🇷🇺 🇪🇸.

All credits to @had.

Original Desc:

This simple mod will give you the opportunity to capture some ships.
The boarding process is presented on the screens.

You can board from player or AI.

Ships that you can capture:

  • Fallen/Default Empires Titan class.
  • Pirate/Marauder Galleon.
  • Fallen/Default Empires Colossus class.
  • Colony ships.

Known issues:

The captured ship ignores orders of the player and tries to do something different.

Solution:

add ship in any fleet.

Savegame compatibility

If you want to add the mod to the ongoing game, write in console “event board_that_ship.1”.

If something going wrong, use option in Mod Menu.

Special thanks to Architecture, Tisson, hammyhamm!, killy84, Darh, 的帮助
You can do with the mod’s code whatever you want, give me credits if you want.

Credits:
BurningRaptor
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What is Stellaris mods?

A mod (short for "modification") is an alteration where someone, usually a player, changes some aspect (e.g. the way it looks or behaves) of a video game. Mods may range from small changes and simple tweaks to completely new games made within a video game. Games running on a personal computer are often designed with change in mind, allowing modern PC games to be modified by gamers without much difficulty. Don't wait and try Stellaris mods right now.




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