MRSS: Better Megastructures/MR Star Systems Patch Stellaris
Updated for Banks This is a patch for More Realistic Star Systems and Megastructure Improvements This patch is required if you want the two mods to play nicely. Let me know if there are...
Updated for Banks This is a patch for More Realistic Star Systems and Megastructure Improvements This patch is required if you want the two mods to play nicely. Let me know if there are...
Updated for Banks This is a patch for More Realistic Star Systems and AlphaMod This patch is required if you want the two mods to play nicely. Let me know if there are any...
This changes the purging availability to make more sense by looking at the descriptions of the ethos and governments from my point of view. It allows the player based on both their ethos and...
Version 1.6.1 has a small bug that leads to following error every few seconds: [XX:XX:XX][trigger.cpp:481]: invalid scope for trigger. got [planet], expected {country}. file: common/buildings/00_buildings.txt line: 2769 [XX:XX:XX][trigger.cpp:481]: invalid scope for trigger. got [planet],...
Tired of rebuilding the captured planets due to inefficient buildings placements by AI? Don’t want to waste time designing the best possible layout of the buildings? This mod is the solution to these problems....
( NSC 6 + Improved Border System ) Compatibility Patch Version 1.7* Improved Border System Features: -Smaller Border Base Radius No more losing systems by border blobbing. -New War Demand- Cede Frontier Outposts No...