Multiplayer Essentials Stellaris
Faster, more balanced, early game for Multiplayer Setup. A set of fixes to improve and address some issues harming MP experience. Galaxy / MapCreation: – Galaxy Setup allows now up to 3x of vanilla...
Faster, more balanced, early game for Multiplayer Setup. A set of fixes to improve and address some issues harming MP experience. Galaxy / MapCreation: – Galaxy Setup allows now up to 3x of vanilla...
~*~*~*~*~*~*~*~*~*~| Now is optionally compatible with ‘Yet Another traits’ mod |~*~*~*~*~*~*~*~*~*~ *~*~*~*~*~*~*~*~*~*~*~ Now is optionally compatible with ‘extended traits’ mod ~*~*~*~*~*~*~*~*~*~* This mod allows the selection of your starting ruler.
1.2.5 compatible WARSHIP REDUX with Rangefinder is a major military vessel overhaul that adds 8 new ships and alters the construction system so that new ship classes are available at each spaceport level. Not...
1.2.5 compatible WARSHIP REDUX is a major military vessel overhaul that adds 8 new ships and alters the construction system so that new ship classes are available at each spaceport level. Not save game...
Compatible with version 1.5.1+ Removes the per Population and Planet research penalty. NGameplay = { TECH_COST_MULT_NUM_COLONIES = 0 # Each Planet adds +X% tech cost TECH_COST_MULT_NUM_POPS = 0 # Each non-free Pop adds +X%...