Land Reclamation for Stellaris
1.3.2 compatible This mod adds a single piece of Society technology called “Land Reclamation” which, once acquired, allows an edict of the same name to be enacted on any of the player’s colonized planets...
1.3.2 compatible This mod adds a single piece of Society technology called “Land Reclamation” which, once acquired, allows an edict of the same name to be enacted on any of the player’s colonized planets...
Stellar Expansion is NOT required. It is simply compatible with this mod and designed to work alongside it. This is a simple addon mod which adds a couple of technologies that play with Genetic...
This mod contains 10 modules that change certain aspects of the game. Each module can be disabled (if you play on multiplayer, these settings can change any player, also settings global) in Mod Menu...
Stellar Expansion is NOT required. It is simply compatible with this mod and designed to work alongside it. This is a rather large addition to Stellar Expansion – new ship classes! 1.3 [Heinlein] saw...
Update 2.7! Pulse Cannons! A two-tier line of Large-only weapons. A few weeks ago, I wanted to do a Star Wars-themed playthough of Stellaris, but found myself disagreeing with some of the design choices...
Want your ships to charge forward with a complete disregard for health or safety? Then you’ve come to the right place. This mods adds 3 combat computers that unlock along with the standard ones...