XL Cruise Missiles For Stellaris
I was wondering why there are no XL missile launchers in the Heinlein update. We have two XL energy weapons, 1 XL projectile weapon and no missiles? Well, I’ve decided to mod one myself....
I was wondering why there are no XL missile launchers in the Heinlein update. We have two XL energy weapons, 1 XL projectile weapon and no missiles? Well, I’ve decided to mod one myself....
Stellar Expansion is NOT required. It is simply compatible with this mod and designed to work alongside it. This mod has recently received an overhaul. It *used* to provide a really clever mechanic to...
Hey Guys! For those of you who use EM And New ships and more Mod This is the Compat patch to make them both work! Hope you guys Enjoy! ???? Here’s the Base Mod...
Auto-auto-explore gives all empires the “Automated Exploration Protocols” tech at game start I thought it was sooo silly that I had to wait until late game just to essentially offload and ignore one of...
(6/15) Update : Now version number is 1.7.* (5/9) Updated : Now version number is 1.6.* Also, having Ascension Perk world shaper will remove the no New World Scientist tech weight penalty (basically 10...
The Advanced Technologies Addon for the Mod Elite Militaries is Out! A Standalone mod that adds a large assortment of militaristic technologies! This mod is intended to be used with the Base mod Elite...