Imperial Routine For Stellaris
INTRO At the beginning, this mod was actually planned as a few additions and changes to sector scope. But it quickly became larger and more complicated, than a several features. I really liked Stellaris...
INTRO At the beginning, this mod was actually planned as a few additions and changes to sector scope. But it quickly became larger and more complicated, than a several features. I really liked Stellaris...
Stellaris + [Buildings & Resources Module] This mod is part of the Stellaris + series and aims to the buildings and strategic resources giving more content for early/mid game. Mod Features ~60 new buildings...
Stellaris + [Armies & Attachment Module] ** 1.3 Compatible ** This mod is part of the Stellaris + series and aims to improve the ground combat and armies system. Mod Features 5 New Armies...
Stellaris + [Event Module] ** 1.3 Compatible ** This mod is part of the Stellaris + series and aims to improve the mid-game experience adding a bunch of new events. Mod Features 15 colonization...
This mod changes the way that star systems are created. It also makes red star systems more abundant, and white/blue star systems more rare. The data I used to create this mod is based...
Updated for Stellaris v1.2.x General Information I felt needy for more color choices in the game, but didn’t want to break save compatibility because of switching to another color mod, so I made this,...