Civic Cogwheel society (Civic using only one job) Mod


Civic Cogwheel society (Civic using only one job) Mod

What mod is this?

Add two civic. No earth or building can be built using the civic. Dedicated jobs are provided in capital buildings instead of administrators and enforcers. And replace a 20% increase in certain job output with a 2.5% increase in POP job output, regardless of whether or not the civic is used. The increase in job output is 6 to 18 in total per field, so the final increase in POP job output is 45%.

Capital buildings provide 40, 60, 80, 100 housing and occupations per step without providing administrators and enforcers. Ring World is offered twice as much and planet cities four times more.

Residence provides 40, 80 per step

The cogwheels of society produce all resources except strategic resources, and the output is as follows.

+1.25 Energy (Synth ascension empire add +1)
+1.25 Minerals
+0.7 Research
+1 Food (Synth ascension empire add -1)
+0.7 Consumer Goods
+0.35 Alloy
+0.35 Integration
+0.01 exotic gases
+0.01 rare crystals
+0.01 volatile motes
+2 Convenience
+3 Administrative Limits
-5 Crimes

The output of the integrated drone is as follows. (Gestalt empire)

+1.25 Energy (Mechanical empires add +1)
+1.25 Minerals
+0.75 Research
+1 Food
+0.4 alloy
+0.4 Integration
+0.01 exotic gases
+0.01 rare crystals
+0.01 volatile motes
+2 Convenience
+3 Administrative Limits
-5 Deviation
+1 consumer goods (machine servitor )

Why is the translation so bad?

I didn’t know how to speak English, so I used a translator. I’m sorry.

precautions

All Ai empires choose this social system because it has greatly increased the weight of the social system.

Language is Korean.

Compatibility

Stannet compatibility because it is based on a stanet file

Compatible with all modes except the mode that touches 00_capital_buildings.

Modes to build buildings and Earth can be solved by:

Program Files → Steam → steamapps → workshop → content → 281990 → 2075966164→ common → governments → civics open the file in the .

planet_buildings_cost_mult = 10000
planet_districts_cost_mult = 10000

If these two lines are removed, construction can be done normally.

Credits:
0027ma
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What is Stellaris mods?

A mod (short for "modification") is an alteration where someone, usually a player, changes some aspect (e.g. the way it looks or behaves) of a video game. Mods may range from small changes and simple tweaks to completely new games made within a video game. Games running on a personal computer are often designed with change in mind, allowing modern PC games to be modified by gamers without much difficulty. Don't wait and try Stellaris mods right now.




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