Custom Empires – Grand AI Tournament (Finals – Lithoids) Mod
Custom Empires – Grand AI Tournament (Finals – Lithoids) Mod
This mod expands the selection stock of pre-scripted empires with the final “best†14 user empires (from over 70 participants from 16 galaxies) of the Grand AI Tournament and the (- Lithoids Shelley – 2020-04-23 – Meet the BEST OF THE BEST -).
When starting a new game, Stellaris will randomly choose empires from the roster to seed throughout the galaxy.
List of included Empires
“StarNet AIâ€:
- (by InvisibleBison)
- (by HugsAndSnuggles)
- (by MelkorDarkstar)
- (by Tech Noir Synth)
- Citizen Trade Coalition (Militarist Oligarchy, made by the creator Salvor)
- (by Shady_Love)
- (by Uskazd)
- (by Nazsgull)
“Standard AIâ€:
- (Autonomous Service Grid, Rogue Servitors – by Dragatus)
- (by zork283)
- (by Aethuse)
- ()
- Military-Industrial Complex (Fanatic Militarist Megacorporation)
- (by Ulflander)
“Originsâ€:
Added fitting for 2.6 “Verneâ€, I’m still open for suggestions here. Not self-allowed origins: Shattered Ring, Lost Colony, Common Ground, Hegemony and Scion.
Credit goes to the tournament initiator Immanuel Can “Thoughtful Gaming LP†and the individual empire creators, see the comments in
Compatibility: Near Universal
This should be inherently compatible with all DLC. If you don’t have a DLC (e.g. Lithoids Species Pack) for a specific species, the empire simply don’t appear. All the flags and species appearance are from the vanilla stuff (initiated for 2.5+, but should also fully work for 2.7+).
The games checksum should even remain the same, which means this mod works in vanilla multiplayer games and in Ironman mode (the mod is optional but also Ironman compatible).
Theoretically only mods that make significant changes to default portraits, traits, ethics, and civics could may somehow break this mod.
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