Extermination for Stellaris


Extermination for Stellaris

This mod adds a mission to the observation post: use biological weapons to exterminate a primitive civilization.

Requirements:
– Being simultaneously xenophobic/fanatic xenophobic and egalitariam/fanatic egalitarian.
– Do not be pacifist, xenophile, egalitariam and its extreme versions.
– The primitive civilization shold be industrial age or below.

Costs:
– 3 social research
– 4 energy
– 3 mineral

Effect:
– The whole population on the planet is annihilated.

What needs to be done:
– Create or choose the best AI personality to use this mod. [DONE] – Integrates it with the diplomacy system (ie affect the opinion of other empires)
– Create a custom button
– Insert events

Compatibility:
– Compatibility with other observation mission mods is limited by the number of slots available in the observation station window.
– Depending on the characteristics of your empire and the tech age of the pre-FTL species, you can have all the enabled missions visible or not.

Feel free to send suggestions, help with codes, correct texts in English or change how you want this mod. If you send complete code snippets, ready to be included in the mod, I will refer to you as a contributor. ????

Credits:
dbenndorf
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What is Stellaris mods?

A mod (short for "modification") is an alteration where someone, usually a player, changes some aspect (e.g. the way it looks or behaves) of a video game. Mods may range from small changes and simple tweaks to completely new games made within a video game. Games running on a personal computer are often designed with change in mind, allowing modern PC games to be modified by gamers without much difficulty. Don't wait and try Stellaris mods right now.




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