(- Galactic Civil War: Vanilla Sky -) Mod


(- Galactic Civil War: Vanilla Sky -) Mod

Star Wars: Galactic Civil War – Vanilla Sky
Stellaris Version 1.5.1
Introduction
A side project derived from my main mod “Star Wars: Galactic Civil War – Models and more”, this mod replaces the arthropoid ships from the vanilla game with Star Wars empire ships, so you can play for achievements and still use Star Wars ships. Why arthropoid? I dunno, it was arbitrarily picked. I had to pick one of the existing types because you cannot make a new one without changing the checksum, thus disabling achievements.

What this mod does
This mod brings Star Wars ship models into Vanilla Stellaris. Only real purpose imho is for playing to unlock achievements, but maybe someone out there enjoy and unmodded Stellaris with Star Destroyers for other reasons…

What is in it
It brings with it the following ship models which you will get if you select “Arthropoid Ships” for your ship appearance. Most of the models are taken from Nomada_Firefoxes model pack, with permission from him. Others were directly taken from Evillejedi’s and Jeroenimo’s mods for EAW and HW, and some have advanced textures by ArvisTaljik.

Corvettes:
Corellian Corvette
Corellian Gunship
Destroyers:
Carrack class light cruiser
Nebulon-B class frigate
Lancer class frigate
Cruisers:
Dreadnought cruiser
Loronar Strike cruiser
Ton-Falk-class escort carrier
Battleships:
Imperial-class Star Destroyer
Conqueror-class Star Destroyer
Venator-class Star Destroyer
Ship sizes are not to scale, but I adjusted them into what I found a good compromise between scale and visibility. All the classes have only one model on one of the core slots. The other slots have empty models. There are no weapon turrets or placements. Some engine effects are misplaced or missing. While I can code a little, I have very little clue about 3D-modeling, so I probably won’t fix most graphical issues.

Turbolasers:
There are also Turbolaser weapons in the game, which replace the standard projectile weapons in special effects and names, the stats are unaffected of course.

How to use
Subscribe to this mod, and activate it and nothing else in your mod list.

Credits:
Huge thanks to

Elratie
for the beautiful Star Wars mods, without his mods to dissect I never would have been able and motivated to teach me how to do my own.
Also to

CaptainX3
and his crew for the great NSC and some help with fixing stuff I couldn’t solve by myself.

Special thanks to

Nomada_Firefox
for allowing me to use his model pack.

Credits allowing me to use their art as follows:

Models and sounds:

Evillejedi and Jeroenimo
.
Texture: Most of the models use Evillejedi´s skins edited by

Nawrocki
. Some have new textures by ArvisTaljik.

Bwing, Ywing: Petroglyph/Lucasarts

Rigged: Nomada_Firefox.

Particles: Nomada_Firefox/Petroglyph/Lucasarts

Copyright disclaimer: This is a non-profit mod. No copyright infringement is intended. All images belong to their respective trademark owners.

Credits:
krait23
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What is Stellaris mods?

A mod (short for "modification") is an alteration where someone, usually a player, changes some aspect (e.g. the way it looks or behaves) of a video game. Mods may range from small changes and simple tweaks to completely new games made within a video game. Games running on a personal computer are often designed with change in mind, allowing modern PC games to be modified by gamers without much difficulty. Don't wait and try Stellaris mods right now.




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