Immobilizer 418 Cruiser


Immobilizer 418 Cruiser

For Stellaris 3.0.*

Yet another stand-alone ship mod!

Adds a fully working Immobilizer 418 Class Heavy Cruiser (Read everything and Notes before subscribing)

Features:

-Fully Working Immobilizer 418
-Custom Medium Size Turbo Lasers (See Notes)
-Gravity Well to prevent enemy ship from running away
-Size wise, it should be accurately proportional compared to my ISD and Excecutor

Immobilizer 418-Class Heavy Cruiser Details:

-Empire Limit = Base – unlimited , Max – unlimited
-Consumes 5 naval/fleet slot
-Tech requirements = “Tech Destroyer”
-Hull = 8500
-Armor = 5500
-Shield = 2500
-Evasion = -5+
-Base speed = 86
-Estimated Cost of Alloys = 5k to 15k
-Default Upkeep = energy – 5+, alloys – 4+
-Building days = 60 ingame days
-Estimated Firepower = 5k to 15k

Notes:

-Custom Medium Size Turbo Laser is compatible with majority of my stand alone ships.
-Gravity well is a system wide anti enemy ship ftl aura, it will work almost everytime.

Too OP?

-Mod is design to be used with other mod that enchance AI like below:

My Stand-Alone Ship mods:

Credits:
-3d Warehouse (sketchup) – YIIMM

Support:

If you like my work, I do accept donations!

Credits:
Blue-Eyed_Fairace
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What is Stellaris mods?

A mod (short for "modification") is an alteration where someone, usually a player, changes some aspect (e.g. the way it looks or behaves) of a video game. Mods may range from small changes and simple tweaks to completely new games made within a video game. Games running on a personal computer are often designed with change in mind, allowing modern PC games to be modified by gamers without much difficulty. Don't wait and try Stellaris mods right now.




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