More Galaxy Setups(with Fallen Empires) Stellaris Stellaris


More Galaxy Setups(with Fallen Empires) Stellaris Stellaris

This little mod is to give players additional 18 galaxy sizes.

The mod requires cybrxkhan’s “Cybrxkhan’s Assortment of Namelists for Stellaris” mod to make it work properly!
The mod is compatible with game ver1.5.*
Features
+ 18 galaxy sizes with Fallen empires ranging from 22 to 7500 stars!

+No clustering starts! It generates the empires more evenly and spread out.

+You can play without any AI empires, except Pre-FTL civs. when you play without FEs editions

+Stars at the galaxy core!

+Realistic Spiral galaxy shape and more randomized placement of stars

About “MoO 2” setting:
This is the classic Master of Orion 2’s “Huge map” setting with 71 stars and maximum AI players of 8, well guys, 71 stars map was felt like “HUGE” at that time lol…

Notice
1.If you’re having problem that your galaxy doesn’t spawn FEs, try following options:
A. Reduce the number of AI empires to about 1 AI per 50-80 stars.
Also note that the current vanilla game limits the max FEs per game to 4, so any more than 4 wouldn’t spawn.
B. Turn off “Clustered starts”.

2.I don’t recommend to play “Massive” or above settings as these are just for experimental ones…
These settings would be laggy and may even freeze up your game unless you have a mid-end or better spec PC XD
So, I recommend to play “Epic” or below for comfortable experience.

3. as of ver2.2.0, “Clusters” in “Empire Placement” setting doesn’t work. Doing so would immediately end the game. Select “Random” instead. I’m working on this issue.

Editions
with Fallen empires edition
No core with Fallen empires edition

that’s it, Enjoy!

Oh, if you have any problem, question or request, feel free to comment down below. : )

Change log:

v2.2.0 *The mod is compatible with 1.5 “Banks” update!

v2.1.2 *Adjusted the starting position so that you wouldn’t always spawn from the edge of the galaxy.

v2.1.1 *All the galaxy star types(e.g: spiral 2, 4, ring) available for every setups.

v2.1 *Now the mod is compatible with game ver1.3.0 “Heinlein” patch!
*The galaxy core is bit darker than before so that you can see and navigate the map without burning your eyes.
*The number of stars at GC is reduced for better performance, should save your FPS a little.

v2.0 *2 New editions! 1.No core edition(without Fallen empires) 2.No core with Fallen empires edition

v1.3.2 *Adjusted the number of FEs for bigger galaxies.

v1.3.1 *Added some adjustments so that each empire spread out more.

v1.3 *No empire clustering anymore! Every empires start in more spread out positions.

v1.2 *Now you can play without any AI empires, so you can enjoy more relaxed games without any competent enemies. : )

v1.1 *Added 3 more sizes (“quantum”, “fit-in”, “vast”)
*fixed some values

v1.0 Initial release

Credits:
OTRR
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What is Stellaris mods?

A mod (short for "modification") is an alteration where someone, usually a player, changes some aspect (e.g. the way it looks or behaves) of a video game. Mods may range from small changes and simple tweaks to completely new games made within a video game. Games running on a personal computer are often designed with change in mind, allowing modern PC games to be modified by gamers without much difficulty. Don't wait and try Stellaris mods right now.




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