Vexis Balance Fix
Main fixes that are necessary for the new update, in my opinion. -Total Empire Population no longer affects pop growth -Total Empire Population no longer affects pop assembly. -Habitat Housing Districts now add building...
Main fixes that are necessary for the new update, in my opinion. -Total Empire Population no longer affects pop growth -Total Empire Population no longer affects pop assembly. -Habitat Housing Districts now add building...
Update of for 3.0.1 Thanks to improvements in scripting, fleet leaders with Rooted Adults or Living Architecture now retire rather than dying and fleet leaders with Starship Integration are locked into their roles immediately...
for3.0.2 note that mod has updated the compatibility changes, independent of the changed code to adapt to other modules! if there is a problem or mod failure in your game, please click update log...
Hey Guys, Claire here! Again i have created a nice little mod to help you to balance out the new changes with Stellaris 3.0. <Improved Administrative Capacity> will change: – increases your base Administrative...
For version 3.0.x Makes the Necrophage create immortal creatures that are slightly more warlike and better at unifying themselves. Necrophage effects:Leaders are immortalResources from Rulers: +5%Resources from Specialist Jobs: +5%Resources from Worker Jobs: −10%Pop...
Couldn’t find a mod not just nuking the new features; “empire wide growth penalty” and “Planetary Capacity”, so I made the Ultimate Fix Pop Growth mod that tweaks it. 1. Tones down massively the...