Stellaris Mods

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AlphaMod: Districts & Dissidents (2.8)

New Districts and Divided Populations in AlphaMod This supplement increases the district slots to twelve and adds several new district types, some you choose to build, some build themselves. Including: State Superstructure, Private Sectors,...

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!No Contingency Crisis

A super simple mod that disables the Contingency crisis, as it seems to be the one most players like the least. This will not stop the Contingency if it already started in your game,...

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Plentiful Traditions ACOT Patch

This is a little patch that makes play more smoothly with . The issues was the the Endurance traditions included “Glace into the abyss” (not my typo) that grants access to the Dark Matter...

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AlphaMod: Warmonger (2.8)

More War in AlphaMod AlphaMod’s EDAI often strengthens and stabilises a large number of AI empire economies, all expanding at a similar pace. As a result, the AI can become very passive once borders...

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StellarHQ – Humanoid Ships 4K

Achievment Compatible This mod replaces vanilla textures for the Humanoid shipset and replaces them with upscaled versions in 4K resolution. Due to it’s nature, this mod may be very demanding and will require stronger...

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Exigency Beta – Origins

STANDALONE TEST BUILD OF EXIGENCY – PLEASE DO NOT USE IN CONJUNCTION WITH THE MAIN BUILD! The main goal of this test branch was to rework some of the civics as Origins, and for...