Landscapers For Mod
Exploit or preserve ecosystems and tile blockers with new buildings. All content is taken from AlphaMod. If you use AlphaMod, you don’t want this. Adds several new types of tile blockers. Most tile blockers...
Exploit or preserve ecosystems and tile blockers with new buildings. All content is taken from AlphaMod. If you use AlphaMod, you don’t want this. Adds several new types of tile blockers. Most tile blockers...
Tweaks vanilla traditions for AlphaMod. That’s it. Requires AlphaMod 1.5. Many of the traditions now reference technologies and other assets in AlphaMod. Some techs are unlocked for research, some are given to you, when...
Find and exploit animals on alien worlds. * This mod DOES NOT require AlphaMod but works fine with it. * This simple mod adds several planet-based alien animals (strategic resources) for you to discover...
This mod allows empires to cap the amount of minerals and energy credits their sectors may stockpile. With the caps in place, overages are transferred to the empire on a regular cycle. DETAILS Two...
This mod aimes to expand the possibilities in building your colonies by keeping the vanilla experience as far as possible and to bring some content of one of the most famous scifi game and...
***NOW UPDATED FOR 1.3*** MOD GOALS 1) Not all habitable planets should be created equal. 2) No planet should be perfectly habitable for everyone. 3) The climate system is dumbed down. The habitability wheel...