Traditional Thinking (3.0)


Traditional Thinking (3.0)

New Tradition Tree Choices
This mod provides eight additional tradition trees. You can still only take a total of 7 tradition trees in a game. Choose which you adopt carefully – some trees exclude taking other trees. Once you adopt a tradition, there’s no changing your mind.

Some trees are also excluded by ethics and/or government.

The second slideshow image above provides an overview of the available trees along with which ethic or governments exclude them and which trees they exclude when adopted.

Limitations
There’s no swaps for hives and machines, so you’re stuck with the vanilla trees.
AI opponents will only use vanilla trees. This has little to no impact on balance.

Not ironpants cheev compatible. Should work fine with an existing save-game.
Compatible with AlphaMod 3.0. Put this ABOVE that:
Traditional Thinking
AlphaMod 3.0

Files Modded
Everything in common/traditions
interface/topbar_traditions_view.gui
common/buildings/09_army_buildings.txt
common/starbase_buildings/00_starbase_buildings.txt

FOR TECHNICAL SUPPORT AND BUG REPORTING
Discord: Stellaris Modding Den: #alphaash_mods
Discord: Alpha Strike (invitation/patronage required)
Steam: Group: AlphaAsh’s Mod Pit (application approval required)

Don’t let negs bury mods you like:

Credits:
AlphaAsh
1 Star2 Stars3 Stars4 Stars5 Stars


What is Stellaris mods?

A mod (short for "modification") is an alteration where someone, usually a player, changes some aspect (e.g. the way it looks or behaves) of a video game. Mods may range from small changes and simple tweaks to completely new games made within a video game. Games running on a personal computer are often designed with change in mind, allowing modern PC games to be modified by gamers without much difficulty. Don't wait and try Stellaris mods right now.




You may also like...

Leave a Reply

Your email address will not be published.