Vanilla Race Organization Plus for Stellaris


Vanilla Race Organization Plus for Stellaris

Updated for 1.2.* + adds Plantoid scientist, general, and admiral recolors (no screenshots because I couldn’t be bothered to do it)
Ironman INCompatible (as far as I know)

Does the messy race selection screen and the lack of non-human species specific clothing bother you? Then this mod is for you!

This mod also restores some in-game assets initially hidden within the game files:
~Alien space-pope hat for skinning aliens (plus very rare chance for alien hair, see screenshots).
~Human pirate clothing for creator use and implemented into pirate AI.
~Increased chances human leaders will have beard/facial hair by standardizing percentages due to phenotype.
~Standardized the human/alien clothings to governor and female as default.

Plus! Adds unique clothing recolors to increase the diversity of the in-game alien races.
Mammalian- dry/temperate/cool clothing
Reptilian- red/yellow/blue clothing
Avian- warm/neutral/cold clothing
Arthropod- dirt/grass/water clothing
Molluscoid- land/jungle/water
Plantoid- tropic/grassland/arctic clothing

If you like my work please leave a comment/suggestion below!

Credits:
Gnefitisis一三
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What is Stellaris mods?

A mod (short for "modification") is an alteration where someone, usually a player, changes some aspect (e.g. the way it looks or behaves) of a video game. Mods may range from small changes and simple tweaks to completely new games made within a video game. Games running on a personal computer are often designed with change in mind, allowing modern PC games to be modified by gamers without much difficulty. Don't wait and try Stellaris mods right now.




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