C.U.I.(3.1)
C.U.I.(3.1)
Improving UI Usefulness Probably
Useful stuff (probably):
- Increases the size of the ship designer and ship viewer, to support NSC2‘s ships with many sections.
- Increases the size of the gene modification window, to fit more traits, such as all the extra ones provided by GAPS: Traits.
- Increases the number of portraits displayed when modifying species appearance, to support portrait mods.
- Increases the size of tech data entries, to list more unlocks, such as those added by AlphaMod 3.1.
- Includes UI support for resources in ESC.
- Improves the clarity of information in galaxy view.
Developed for 3440×1440, with UI scaling set to 1.8. Feel free to try lower resolutions and different UI scalings, and report your findings and I’ll see if I can make the UI changes more “dynamic” or sumfing. No promises.
Not ironpants cheev compatible. Should work fine with an existing save-game.
Does not require AlphaMod 3.1. Is compatible with AlphaMod 3.1.
Unlikely to play nice with UI overhauls.
LOAD ORDER
For best results put it at the bottom.
Files Modded
interface/mapicons.gui
interface/select_species_portrait_dialog.gui
interface/ship_designer.gui
interface/ship_view.gui
interface/species_mod_window.gui
interface/technology_view.gui
interface/waroverview.gui