Animated Octee-lan Portraits for Stellaris


Animated Octee-lan Portraits for Stellaris

Contents
Animated Portrait Set
Fully animated space octopi portrait set.
They twitch, and blink, and look around, and breathe, just like vanilla portraits.
You can easily use this set to create any Custom Empire you like, just like for the vanilla portraits.

Custom City Set
Underwater metropolis. Used in my Custom Empire, but can be used for any other Empire you create. The city will appear regardless of the planet type but only after you’ve created enough buildings on the planet tiles.

Custom Room
Underwater room filled with corals.

Custom Name List
Long list of Japanese-like names.

Custom Starting Solar System
The Tsukimi Pool: a small star system with barren and desert planet. The starting oceanic world orbits a hostile synthetic planet.

Custom AI Personality
If my Custom Empire (and only that one) of Octee-lans is moved by the AI, it will acquire by default the Interstellar Pursuers personality. It makes the AI both very friendly in regards of trade and alliances, but also very prone on waging wars of conquest. It is also paired with about 50 new lines of dialogue for the various diplomatic messages, which provide multiple reactions for each vanilla species_class.
If you use my Custom Empire, you’ll still have access to some of this content through the custom insults that your diplomat will be able to send to other empires.

Custom Empire
The Kuri-octa-Xibi. It’s a Despotic Empire, authoritarian/fanatic xenophile. Since this mod does not add any gameplay, I’ve set this Empire as capable of spawning on its own (although it won’t spawn always), unless the player is using it, in which case it will never spawn.
If you wish to disable the Empire from spawning without using it yourself, you need to either disable the mod before starting up Stellaris, or go to the mod folder (Steam/SteamApps/workshop/content/281990/… /octeelan_portraits/prescripted_countries/) open the octeelan_prescripted_countries file, search for spawn_enabled=yes, and edit it to: spawn_enabled=no.
You can also edit it to: spawn_enabled=always, if you wish the Kuri-octa-Xibi to always be spawned in your games (although it’ll still be automatically disabled if you are using it yourself, in order to avoid having twin empires).

Compatibility
This mod does not affect any vanilla files, nor does it add any gameplay feature. I don’t think it should cause any conflict with most other mods, although there might be exceptions I haven’t thought of.

Credits:
silfae
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What is Stellaris mods?

A mod (short for "modification") is an alteration where someone, usually a player, changes some aspect (e.g. the way it looks or behaves) of a video game. Mods may range from small changes and simple tweaks to completely new games made within a video game. Games running on a personal computer are often designed with change in mind, allowing modern PC games to be modified by gamers without much difficulty. Don't wait and try Stellaris mods right now.




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